Blood, Riffs, and Pixelated Carnage: DEATHGASM Returns With a Double Dose of Mayhem
- The Curator
- 7 hours ago
- 5 min read

Deathgasm Returns to Melt Faces and Summon Demons
Just when you thought your eardrums had stopped bleeding and your soul was safe from ancient demonic incantations, Jason Howden’s Deathgasm roars back with a face-melting vengeance. That’s right, the cult horror-comedy that blended splatterhouse gore with headbanging hilarity is going full-throttle with not one, but two batshit insane new projects courtesy of Bit Bot Media. Available exclusive to Kickstarter.
Deathgasm 1.5: Director’s Cut — The Graphic Novel From Hell
First up is Deathgasm 1.5: Director’s Cut — an all-new graphic novel hellspawned directly from the mind of Howden himself. This blood-soaked comic prequel sets the stage for the upcoming sequel Deathgasm II: Goremageddon! and promises more metal-fueled madness, demon-slaying, and likely a chainsawed face or two. Expect amps cranked to 11, occult chaos, and enough power chords to summon Satan’s roadie.

16-Bit Carnage: Deathgasm Levels Up Into Gaming Insanity
But wait — there’s more. Bit Bot, Howden’s own Metalheads Inc., and the madmen at FreakZone Games are raising hell in the digital realm with a Deathgasm 16-bit side-scrolling video game. Imagine the chaos of Splatterhouse fused with a metal gig from hell, and you’re halfway there. Hack, slash, riff, and rip through pixelated hordes in a retro rampage dripping with digital entrails.
Early backers will get first access to this demonic delight — with physical PS5 editions only available through the campaign. And for those true metal maniacs out there? The prelaunch Kickstarter page is already live, teasing the carnage to come. Sign up now or forever miss your chance to wield blood-drenched guitars in the name of METAL.
“Between the events of DEATHGASM 1 and DEATHGASM 2 was a story that I needed to tell,” said Jason Howden. “The story was so visually epic, so gory, and so offensive that it could never be filmed without watering it down. Instead, we made it into a graphic novel: DEATHGASM 1.5. We’re stoked for fans to witness Brodie and Medina slashing demons and thrashing metal riffs, meeting old mates and an ageless evil that lurks in the shadows of a heavy metal-hating church!”
A Killer Creative Line-Up for Deathgasm 1.5
Deathgasm 1.5: Director’s Cut is an 80-page graphic novel from creator/director Jason Howden (Deathgasm, Guns Akimbo) writer Peter Bune (Squatch Watch), artist Industrias Lamonicana (Fierro), colorist Zac Atkinson (Farscape, Star Trek), and letterer Jeremiah Lambert (Masters of the Universe, Transformers).
The book also features contributions from writers Michael Schwartz (Armored, Zombie Town) and Joshua Viola (True Believers, Legacy of Kain: Soul Reaver), various hardcover editions with cover art by Skinner (Skin Crawl Magazine), Preston Asevedo (The Exiled), and Matthew Therrien (The Wrath of Becky).

Bit Bot x FreakZone: A Demonic Gaming Alliance
Bit Bot, co-founded by bestselling author Joshua Viola and acclaimed multi-instrumentalist, vocalist, and producer Klayton -- known for his projects Celldweller and Scandroid -- have acquired ownership in FreakZone Games. This strategic move brings FreakZone Games, a UK-based game development company founded by Sam Beddoes, under the Bit Bot umbrella, expanding the company's reach into original and licensed video game development. Beddoes will continue to lead FreakZone’s game design efforts, while Bit Bot will assume publishing responsibilities. The first major release under this new partnership will be Deathgasm The Video Game.
“We are thrilled to welcome FreakZone Games into the Bit Bot family,” said Joshua Viola. “After working with Sam on the Rocky Horror Show video game, we realized Sam’s talent and creative vision perfectly align with our goals to develop groundbreaking storytelling experiences. Together, we’re poised to produce badass titles that will resonate with fans worldwide.”
Klayton added, “Our collaboration with Sam and FreakZone is an exciting step forward in our mission to merge compelling storytelling, interactive design, and immersive soundscapes into one powerful multimedia experience.”
Bringing the Pain: What to Expect in the Game
Deathgasm: The Video Game cranks the chaos to 11 as Hell vomits itself into the world of the living, and it’s up to Brodie, Zakk, and Medina to clean house with fire, fury, and very questionable weaponry. That’s right — your favorite headbanging misfits are back, this time in glorious 16-bit carnage, ready to hack, slash, and solo their way through nine gut-spewing levels of absolute carnage.
Each level drips with demonic filth, unholy platforming, and the kind of blasphemous humor that’ll make your grandma’s rosary catch fire. Whether you’re wielding a chainsaw, axe, guitar, or — yes — a weaponized sex toy, you’re in for a blood-soaked rampage through the nine layers of pixelated damnation.

Soundtrack From the Abyss
Backing it all? A chiptune-heavy metal soundtrack that’ll melt your eardrums while you bash in demonic skulls. Expect monstrous bosses ripped straight from the film’s most depraved scenes, twisted to 16-bit perfection, and begging to be obliterated with righteous fury. It’s a full-blown audio-visual exorcism soaked in guts, riffs, and Satanic sarcasm.
“We’ve cranked the volume to 11 and unleashed the brutal chaos of metal on Hell’s minions,” said Deathgasm creator Jason Howden. “This game is packed with gore, humor, and demonic insanity that couldn’t be contained in a film.”
“After collaborating on The Rocky Horror Show Video Game and Terror in the Corn, Bit Bot Media and FreakZone Games have established a reputation for delivering fun, horror-inspired retro games,” said designer Sam Beddoes. “By adapting dialogue from the original film and incorporating a horror and metal-inspired chiptune soundtrack, we’re working to ensure the Deathgasm Video Game is faithful to the source material with a fresh, unique experience for players.”
The Kickstarter From Hell: Masks, Merch, and Metal
The Deathgasm Kickstarter isn’t just a campaign — it’s a full-on satanic shopping spree for the unholy faithful. If you thought blood-splattered panels and 16-bit demon slaying were the end of it, think again. This campaign is throwing down a merch gauntlet so metal it might summon Aeloth himself.
Leading the charge? High-end latex masks of the main demon villain, Aeloth — gnarly enough to make your Halloween costume weep in shame. Brodie and Zakk also get the latex treatment, immortalized in their signature corpse paint, ready to haunt your shelf (or your next ritual circle).
Still not frothing? How about a limited-edition signed Blu-ray of Deathgasm II: Goremageddon! with exclusive slipcase artwork hotter than Hell’s merch table. And for the audiophiles with blood in their ears—vinyl and cassette editions of the game's face-melting chiptune metal soundtrack, composed by digital demon Sam Beddoes.
The spoils don’t stop there — expect exclusive apparel, original artwork, and the holy grail of heavy metal collectibles: a one-of-a-kind, hand-crafted custom guitar. Designed by Preston Asevedo, signed by the artist, and absolutely blessed by the Devil himself (probably), it’s the kind of axe that screams to be played in the middle of a thunderstorm.
Bottom line? This isn’t just a Kickstarter. It’s a ritual. Pledge your soul — or at least your credit card.
